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View Article  Nodes and rendering efficiency
Keeping the number of faces in your models to a minimum for the detail required is very important,but it's not the entire story.   more »
View Article  A Bump in The Night (Twice)
Multiple bump maps in a single material can be a powerful tool, especially when you know how to control them.   more »
View Article  Video: Measure Utility, Lock Selection
Have you ever needed to create or edit a spline to be an exact length? This simple option has been in 3ds Max and VIZ as long as I can remember, but is not widely used. Try it, you'll like it.   more »
View Article  Project-based 3ds Max training
Training and consulting are two very different processes and can seldom be mixed into a cost effective solution.   more »
View Article  Fixing tiling brick patterns
Clients like to change their minds so it's important for us to work with flexibility in mind and the Tiles map is a versatile tool.   more »
View Article  Accuracy in Max and VIZ
Are you using the Numerical Expression Evaluator when you need it?   more »
View Article  Raytrace Attenuation Colors
The quality of reflections in a scene can have a big influence on the viewers perception of the materials. Use these attenuation colors to make subtle or dramatic differences.   more »
View Article  Lobster lunch
Here on the coast of New Hampshire lobster is plentiful this time of year and if your timing is right, a free lunch is readily available.   more »
View Article  Raytrace attenuation for reflections
Here's another simple trick that can offer both efficiencyand result in more convincing reflections in your scenes.   more »
View Article  Raytrace Maximum Depth settings for optimization
If you have scenes with a moderate amounts of reflected materials you'll probably wasting a lot of computer resources in calculating those reflections. This simple adjustment will increase your productivity.   more »
View Article  New Internet service
Verizon's new fiber-optic Internet option seems as if it's going to be well worth the money.   more »
View Article  Adjusting Max Quadtree Depth for Efficient Rendering
I've seen many situations where a simple adjustment to Raytrace shadows can result in rendering times 1/10 of the original. You should check this setting for all scenes that use Raytrace shadows.   more »
View Article  Rendering optimization topics for next week.
In my training I can often walk into a typical architectural office and cut the rendering times for their exterior scenes down to 1/10 of what they were. This takes about 15 minutes to accomplish and has the same impact as adding several new computers to the render farm.   more »
View Article  Dictating beats typing any day
If you find yourself typing a lot during the day and would like a break from the physical stresses that sometimes accompany it, you may want to look into speech recognition technology.   more »
View Article  Video: Linked XForm tutorial for re-positioning windows in a wall
The Linked XForm modifier doesn't seem to be widely used, but offers some extremely powerful editing capabilities. Use this video tutorial to pique your imagination and come up with some new uses for it.   more »
View Article  Editable Poly, Edit Poly modifier, Poly select... which to use?
There are two concerns that you should constantly bear in mind while working; efficiency and flexibility. This might help make some sense of some otherwise confusing options.   more »
View Article  Free RAW photo editor
It seems that I must always manipulate photos I take for backgrounds or bitmaps and this new beta software is proving very interesting.   more »
View Article  Video: Parking stripe tutorial
Directly download a new SWF version of the parking stripes tutorial   more »
View Article  Siggraph Aug 3
The last official day of Siggraph   more »
View Article  Siggraph Aug 2
Siggraph is all about seen people!   more »
View Article  Siggraph Aug 1
Siggraph exhibits floor   more »